//==============================================================================
define charm
{
    TechLogic none/Bonus Charm VFX
    set hotspot
    {
        version
        {
            Visualnone jimmy
        }
    }	  
    set hotspot
    {
        version
        {
            Visualparticle SFX Freyja Charm Heart
        }
    }
}

//==============================================================================
define mistbody
{
   TechLogic none/TG Frost Enemy 01/TG Frost Enemy 02/TG Frost Enemy 03/TG Frost Enemy 04/TG Frost Enemy Frozen/Pickup Frost Slow
   set hotspot
   {
      version
      {
         Visualnone jimmy
      }
   }	  
   set hotspot
   {
      version
      {
         Visualparticle SFX Frost Enemy Effect Moderate
      }
   }
   set hotspot
   {
      version
      {
         Visualparticle SFX Frost Enemy Effect Moderate
      }
   }
   set hotspot
   {
      version
      {
         Visualparticle SFX Frost Enemy Effect Moderate
      }
   }
   set hotspot
   {
      version
      {
         Visualparticle SFX Frost Enemy Effect Moderate
      }
   }
   set hotspot
   {
      version
      {
         Visualparticle SFX Frost Enemy Effect Moderate
      }
   }
   set hotspot
   {
      version
      {
         Visualparticle SFX Frost Enemy Effect Moderate
      }
   }
}

//==============================================================================
define eclipseSFX
{
   SetSelector
   {
		TechLogic none/Eclipse Active
		set hotspot
		{
			version
			{
			  Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
			  Visualparticle SFX A Eclipse Unit effect
			}
		}		    
   }
}

//==============================================================================
define egyptbirthSFX
{
   set hotspot
   {
      version
      {
         VisualParticle SFX E Myth Unit Birth Effect
      }
   }
}

//==============================================================================
define flies
{
    set hotspot
    {
        version
        {
           Visualparticle SFX Mummy Flies Blood
        }
    }
}

//==============================================================================
define smoke
{
    set hotspot
    {
        version
        {
           Visualparticle SFX Mummy Flies Smoke Blood
        }
    }   
}

//==============================================================================
define projectileflies
{
    SetSelector
    { 
        set hotspot
        {
            version
            {
               Visualparticle Special E Mummy Flies Projectile
            }
        }
    }
}

//==============================================================================
define bloodspurt
{
    set hotspot
    {
        version
        {
		    Visualparticle SFX Blood Spurt Moderate
        }
    }
}

//==============================================================================
define blooddecal
{
    set hotspot
    {
        version
        {
		    Visualparticle SFX Blood Decal Moderate
        }
    }
}

//==============================================================================
define bloodspurtflail
{
    set hotspot
    {
        version
        {
		    Visualparticle SFX Blood Spurt Flail Moderate
        }
    }
}

//==============================================================================
define fliesbreath
{
    set hotspot
    {
        version
        {
           Visualparticle SFX Mummy Flies Breath Blood
        }
    }
}

//==============================================================================
anim Birth
{
    SetSelector  
    {
        TechLogic none/TG Frost Enemy Frozen
		set hotspot
        {
            version
            {
                Visual Special E Mummy_BirthA
				replaceTexture special e mummy map/Mummy Map Vizier
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				connect HOTSPOT egyptbirthSFX hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				Length 0.5
            }
        }
    }
}


//==============================================================================
anim Idle
{
    SetSelector  
    {
		set hotspot
        {
            version
            {
                Visual Special E Mummy_IdleA
				replaceTexture special e mummy map/Mummy Map Vizier
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
            }
        }
    }
}

//==============================================================================
anim Bored
{
    SetSelector  
    {
		set hotspot
        {
            version
            {
                Visual Special E Mummy_BoredA
				replaceTexture special e mummy map/Mummy Map Vizier
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
            }
        }
    }
}

//==============================================================================
anim rangedattack
{
    SetSelector
    {
        TechLogic none/TG Frost Enemy 01/TG Frost Enemy 02/TG Frost Enemy 03/TG Frost Enemy 04/TG Frost Enemy Frozen/Pickup Frost Slow
		set hotspot
        {
            version
            {
				//Visual Special E Mummy_AttackA
				replaceTexture special e mummy map/Mummy Map Vizier
				Visual Special E Mummy_chargeattackA
				tag Attack 0.30 true
				tag SpecificSoundSet 0.05 false MummyAttack checkVisible
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				Connect TOPOFHEAD fliesbreath hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				Connect hotspot converted hotspot
				Connect hotspot convertedsparkle hotspot
//VFXs
				Connect hotspot rage hotspot
				Connect hotspot flaming hotspot
				connect hotspot hornboost hotspot
				connect hotspot kastorbonus hotspot
				connect hotspot odysseusbonus hotspot
				length 3.0
            }
			version
            {
				//Visual Special E Mummy_AttackB
				replaceTexture special e mummy map/Mummy Map Vizier
				Visual Special E Mummy_chargeattackA
				tag Attack 0.30 true
				tag SpecificSoundSet 0.05 false MummyAttack checkVisible
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				Connect TOPOFHEAD fliesbreath hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				Connect hotspot converted hotspot
				Connect hotspot convertedsparkle hotspot
//VFXs
				Connect hotspot rage hotspot
				Connect hotspot flaming hotspot
				connect hotspot hornboost hotspot
				connect hotspot kastorbonus hotspot
				connect hotspot odysseusbonus hotspot
				length 3.0
            }
        }
		set hotspot
        {
            version
            {
				//Visual Special E Mummy_AttackA
				replaceTexture special e mummy map/Mummy Map Vizier
				Visual Special E Mummy_chargeattackA
				tag Attack 0.30 true
				tag SpecificSoundSet 0.05 false MummyAttack checkVisible
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				Connect TOPOFHEAD fliesbreath hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				Connect hotspot converted hotspot
				Connect hotspot convertedsparkle hotspot
//VFXs
				Connect hotspot rage hotspot
				Connect hotspot flaming hotspot
				connect hotspot hornboost hotspot
				connect hotspot kastorbonus hotspot
				connect hotspot odysseusbonus hotspot
				length 3.9
            }
			version
            {
				//Visual Special E Mummy_AttackB
				replaceTexture special e mummy map/Mummy Map Vizier
				Visual Special E Mummy_chargeattackA
				tag Attack 0.30 true
				tag SpecificSoundSet 0.05 false MummyAttack checkVisible
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				Connect TOPOFHEAD fliesbreath hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				Connect hotspot converted hotspot
				Connect hotspot convertedsparkle hotspot
//VFXs
				Connect hotspot rage hotspot
				Connect hotspot flaming hotspot
				connect hotspot hornboost hotspot
				connect hotspot kastorbonus hotspot
				connect hotspot odysseusbonus hotspot
				length 3.9
            }
        }
		set hotspot
        {
            version
            {
				//Visual Special E Mummy_AttackA
				replaceTexture special e mummy map/Mummy Map Vizier
				Visual Special E Mummy_chargeattackA
				tag Attack 0.30 true
				tag SpecificSoundSet 0.05 false MummyAttack checkVisible
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				Connect TOPOFHEAD fliesbreath hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				Connect hotspot converted hotspot
				Connect hotspot convertedsparkle hotspot
//VFXs
				Connect hotspot rage hotspot
				Connect hotspot flaming hotspot
				connect hotspot hornboost hotspot
				connect hotspot kastorbonus hotspot
				connect hotspot odysseusbonus hotspot
				length 4.05
            }
			version
            {
				//Visual Special E Mummy_AttackB
				replaceTexture special e mummy map/Mummy Map Vizier
				Visual Special E Mummy_chargeattackA
				tag Attack 0.30 true
				tag SpecificSoundSet 0.05 false MummyAttack checkVisible
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				Connect TOPOFHEAD fliesbreath hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				Connect hotspot converted hotspot
				Connect hotspot convertedsparkle hotspot
//VFXs
				Connect hotspot rage hotspot
				Connect hotspot flaming hotspot
				connect hotspot hornboost hotspot
				connect hotspot kastorbonus hotspot
				connect hotspot odysseusbonus hotspot
				length 4.05
            }
        }
		set hotspot
        {
            version
            {
				//Visual Special E Mummy_AttackA
				replaceTexture special e mummy map/Mummy Map Vizier
				Visual Special E Mummy_chargeattackA
				tag Attack 0.30 true
				tag SpecificSoundSet 0.05 false MummyAttack checkVisible
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				Connect TOPOFHEAD fliesbreath hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				Connect hotspot converted hotspot
				Connect hotspot convertedsparkle hotspot
//VFXs
				Connect hotspot rage hotspot
				Connect hotspot flaming hotspot
				connect hotspot hornboost hotspot
				connect hotspot kastorbonus hotspot
				connect hotspot odysseusbonus hotspot
				length 4.2
            }
			version
            {
				//Visual Special E Mummy_AttackB
				replaceTexture special e mummy map/Mummy Map Vizier
				Visual Special E Mummy_chargeattackA
				tag Attack 0.30 true
				tag SpecificSoundSet 0.05 false MummyAttack checkVisible
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				Connect TOPOFHEAD fliesbreath hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				Connect hotspot converted hotspot
				Connect hotspot convertedsparkle hotspot
//VFXs
				Connect hotspot rage hotspot
				Connect hotspot flaming hotspot
				connect hotspot hornboost hotspot
				connect hotspot kastorbonus hotspot
				connect hotspot odysseusbonus hotspot
				length 4.2
            }
        }
		set hotspot
        {
            version
            {
				//Visual Special E Mummy_AttackA
				replaceTexture special e mummy map/Mummy Map Vizier
				Visual Special E Mummy_chargeattackA
				tag Attack 0.30 true
				tag SpecificSoundSet 0.05 false MummyAttack checkVisible
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				Connect TOPOFHEAD fliesbreath hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				Connect hotspot converted hotspot
				Connect hotspot convertedsparkle hotspot
//VFXs
				Connect hotspot rage hotspot
				Connect hotspot flaming hotspot
				connect hotspot hornboost hotspot
				connect hotspot kastorbonus hotspot
				connect hotspot odysseusbonus hotspot
				length 4.35
            }
			version
            {
				//Visual Special E Mummy_AttackB
				replaceTexture special e mummy map/Mummy Map Vizier
				Visual Special E Mummy_chargeattackA
				tag Attack 0.30 true
				tag SpecificSoundSet 0.05 false MummyAttack checkVisible
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				Connect TOPOFHEAD fliesbreath hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				Connect hotspot converted hotspot
				Connect hotspot convertedsparkle hotspot
//VFXs
				Connect hotspot rage hotspot
				Connect hotspot flaming hotspot
				connect hotspot hornboost hotspot
				connect hotspot kastorbonus hotspot
				connect hotspot odysseusbonus hotspot
				length 4.35
            }
        }
		set hotspot
        {
            version
            {
				//Visual Special E Mummy_AttackA
				replaceTexture special e mummy map/Mummy Map Vizier
				Visual Special E Mummy_chargeattackA
				tag Attack 0.30 true
				tag SpecificSoundSet 0.05 false MummyAttack checkVisible
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				Connect TOPOFHEAD fliesbreath hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				Connect hotspot converted hotspot
				Connect hotspot convertedsparkle hotspot
//VFXs
				Connect hotspot rage hotspot
				Connect hotspot flaming hotspot
				connect hotspot hornboost hotspot
				connect hotspot kastorbonus hotspot
				connect hotspot odysseusbonus hotspot
				length 4.35
            }
			version
            {
				//Visual Special E Mummy_AttackB
				replaceTexture special e mummy map/Mummy Map Vizier
				Visual Special E Mummy_chargeattackA
				tag Attack 0.30 true
				tag SpecificSoundSet 0.05 false MummyAttack checkVisible
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				Connect TOPOFHEAD fliesbreath hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				Connect hotspot converted hotspot
				Connect hotspot convertedsparkle hotspot
//VFXs
				Connect hotspot rage hotspot
				Connect hotspot flaming hotspot
				connect hotspot hornboost hotspot
				connect hotspot kastorbonus hotspot
				connect hotspot odysseusbonus hotspot
				length 4.35
            }
        }
		set hotspot
        {
            version
            {
				//Visual Special E Mummy_AttackA
				replaceTexture special e mummy map/Mummy Map Vizier
				Visual Special E Mummy_chargeattackA
				tag Attack 0.30 true
				tag SpecificSoundSet 0.05 false MummyAttack checkVisible
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				Connect TOPOFHEAD fliesbreath hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				Connect hotspot converted hotspot
				Connect hotspot convertedsparkle hotspot
//VFXs
				Connect hotspot rage hotspot
				Connect hotspot flaming hotspot
				connect hotspot hornboost hotspot
				connect hotspot kastorbonus hotspot
				connect hotspot odysseusbonus hotspot
				length 4.35
            }
			version
            {
				//Visual Special E Mummy_AttackB
				replaceTexture special e mummy map/Mummy Map Vizier
				Visual Special E Mummy_chargeattackA
				tag Attack 0.30 true
				tag SpecificSoundSet 0.05 false MummyAttack checkVisible
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				Connect TOPOFHEAD fliesbreath hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				Connect hotspot converted hotspot
				Connect hotspot convertedsparkle hotspot
//VFXs
				Connect hotspot rage hotspot
				Connect hotspot flaming hotspot
				connect hotspot hornboost hotspot
				connect hotspot kastorbonus hotspot
				connect hotspot odysseusbonus hotspot
				length 4.35
            }
        }
    }
}

//==============================================================================
anim Death
{
    SetSelector  
    {
		set hotspot
        {
            version
            {
                Visual Special E Mummy_DeathA
				replaceTexture special e mummy map/Mummy Map Vizier
                tag SpecificSoundSet 0.67 false HeavyFall checkVisible 
                //VFXs
				Connect hotspot bloodspurt hotspot
				Connect hotspot blooddecal hotspot
            }
        }
    }
}

//==============================================================================
anim Walk
{
    SetSelector  
    {
        TechLogic none/TG Frost Enemy 01/TG Frost Enemy 02/TG Frost Enemy 03/TG Frost Enemy 04/TG Frost Enemy Frozen/Pickup Frost Slow
		set hotspot
        {
            version
            {
                Visual Special E Mummy_WalkA
				replaceTexture special e mummy map/Mummy Map Vizier
                tag FootstepLeft 0.30 true
                tag FootstepRight 0.80 true
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				length 1.3
            }
        }
		set hotspot
        {
            version
            {
                Visual Special E Mummy_WalkA
				replaceTexture special e mummy map/Mummy Map Vizier
                tag FootstepLeft 0.30 true
                tag FootstepRight 0.80 true
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				length 1.5
            }
        }
		set hotspot
        {
            version
            {
                Visual Special E Mummy_WalkA
				replaceTexture special e mummy map/Mummy Map Vizier
                tag FootstepLeft 0.30 true
                tag FootstepRight 0.80 true
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				length 1.6
            }
        }
		set hotspot
        {
            version
            {
                Visual Special E Mummy_WalkA
				replaceTexture special e mummy map/Mummy Map Vizier
                tag FootstepLeft 0.30 true
                tag FootstepRight 0.80 true
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				length 1.7
            }
        }
		set hotspot
        {
            version
            {
                Visual Special E Mummy_WalkA
				replaceTexture special e mummy map/Mummy Map Vizier
                tag FootstepLeft 0.30 true
                tag FootstepRight 0.80 true
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				length 1.8
            }
        }
		set hotspot
        {
            version
            {
                Visual Special E Mummy_WalkA
				replaceTexture special e mummy map/Mummy Map Vizier
                tag FootstepLeft 0.30 true
                tag FootstepRight 0.80 true
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				length 1.9
            }
        }
		set hotspot
        {
            version
            {
                Visual Special E Mummy_WalkA
				replaceTexture special e mummy map/Mummy Map Vizier
                tag FootstepLeft 0.30 true
                tag FootstepRight 0.80 true
				Connect ATTACHPOINT flies hotspot
				Connect ATTACHPOINT smoke hotspot
				connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				length 1.9
            }
        }
    }
}

//==============================================================================
anim Flail
{
    SetSelector  
    {
		set hotspot
        {
            version
            {
                Visual Special E Mummy_FlailA
				replaceTexture special e mummy map/Mummy Map Vizier
				Connect ATTACHPOINT flies hotspot
			    Connect ATTACHPOINT smoke hotspot
			    connect hotspot eclipseSFX hotspot
//Debuff VFXs
			    Connect hotspot charm hotspot
			    Connect hotspot mistbody hotspot
				Connect hotspot converted hotspot
				Connect hotspot convertedsparkle hotspot
//VFXs
				Connect hotspot bloodspurtflail hotspot
            }
        }
    }
}
